Southwest Educational Development Laboratory
SEDL

Classroom Compass
Volume 2 Number 3
Summer 1996

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Science and Technology

Developing Student Abilities and
Understanding Grades 5-8



In the middle school years, students' work with scientific investigations can be complemented by activities in which the purpose is to meet a human need, solve a human problem, or develop a product rather than to explore ideas about the natural world. The tasks chosen should involve the use of science concepts already familiar to students or should motivate them to learn new concepts needed to use or understand the technology. Students should also, through the experience of trying to meet a need in the best possible way, begin to appreciate that technological design and problem solving involve many other factors besides the scientific issues.

Suitable design tasks for students at these grades should be well-defined, so that the purposes of the tasks are not confusing. Tasks should be based on contexts that are immediately familiar in the homes, school, and community of the students. The activities should be straightforward with only a few well-defined ways to solve the problems involved. The criteria for success and the constraints for design should be limited. Only one or two science ideas should be involved in any particular task. Any construction involved should be readily accomplished by the students and should not involve lengthy learning of new physical skills or time-consuming preparation and assembly operations.

Note that while the principles of design for grades 5-8 do not change from grades K-4, the complexity of the problems addressed and the extended ways the principles are applied do change.

Developing Student Abilities and Understanding Grades 9-12

Although these are science education standards, the relationship between science and technology is so close that any presentation of science without developing an understanding of technology would portray an inaccurate picture of science. Learning experiences associated with this standard should include examples of technological achievement in which science has played a part and examples where technological advances contributed directly to scientific progress. With regard to the connection between science and technology, students as well as many adults and teachers of science indicate a belief that science influences technology. This belief is captured by the common and only partially accurate definition "technology is applied science." Few students understand that technology influences science. Unraveling these misconceptions of science and technology and developing accurate concepts of the role, place, limits, possibilities, and relationships of science and technology is the challenge of this standard.

The choice of design tasks and related learning activities is an important and difficult part of addressing this standard. In choosing technological learning activities, teachers of science will have to bear in mind some important issues. For example, whether to involve students in a full or partial design problem, or whether to engage them in meeting a need through technology or in studying the technological work of others. Another issue is how to select a task that brings out the various ways in which science and technology interact, providing a basis for reflection on the nature of technology while learning the science concepts involved.

In grades 9 - 12, design tasks should explore a range of contexts including both those immediately familiar in the homes, school, and community of the students and those from wider regional, national, or global contexts. Successful completion of design problems requires that the students meet criteria while addressing conflicting constraints.

Over the high school years, the tasks should cover a range of needs, of materials, and of different aspects of science. For example, a suitable design problem could include assembling electronic components to control a sequence of operations or analyzing the features of different athletic shoes to see the criteria and constraints imposed by the sport, human anatomy, and materials. Some tasks should involve science ideas drawn from more than one field of science. These can be complex, for example, a machine that incorporates both mechanical and electrical control systems.

Although some experiences in science and technology will emphasize solving problems and meeting needs by focusing on products, experience also should include problems about system design, cost, risk, benefit, and very importantly, tradeoffs.


The above excerpts are reprinted with permission from the National Science Education Standards. Copyright 1996 by the National Academy of Sciences. Courtesy of the National Academy Press, Washington, D.C.
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